const {
    app,
    BrowserWindow
} = require('electron')

const nativeImage = require('electron').nativeImage
const path = require('path')
const url = require('url')

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win

function createWindow() {
    // Create the browser window.
    win = new BrowserWindow({
        width: 780,
        height: 750
    })

    // and load the index.html of the app.
    win.loadURL(url.format({
        pathname: path.join(__dirname, '../ui-sample.html'),
        protocol: 'file:',
        slashes: true
    }))

    // win.setMinimumSize(700, 760)
    // win.setResizable(false)
    // win.setMaximizable(false)
    let icon = nativeImage.createFromPath('./packager.ico')
    win.setIcon(icon)

    // Open the DevTools.
    // win.webContents.openDevTools()
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)

// Quit when all windows are closed.
app.on('window-all-closed', () => {
    // On macOS it is common for applications and their menu bar
    // to stay active until the user quits explicitly with Cmd + Q
    if (process.platform !== 'darwin') {
        app.quit()
    }
})

app.on('activate', () => {
    // On macOS it's common to re-create a window in the app when the
    // dock icon is clicked and there are no other windows open.
    if (win === null) {
        createWindow()
    }
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
